Bring us the idea
You come with a rough idea. We ask the awkward questions, work out what it should be, and price it before anyone starts.
Independent software engineering studio in Zürich. We build software for other companies, and we build products of our own and keep them running.
Four things, and all four are ours to do. Every picture here is working; have a play with it.
You tell us what the business needs to do. We work out what it should be, build it, and put it in front of your customers.
The part your customers touch. Fast on the first visit, and still fast when a thousand of them arrive at once.
Payments, bookings, accounts, hosting. This is what decides whether your product holds up on a bad day.
We host it, we watch it, and we keep it working as the business asks more of it than it was built for.
All systems normal
08:12Mobile apps, desktop software, infrastructure, AI inside the product, old software moved onto new technology, and somebody to ask before you decide anything.
Four steps. You see the real thing working in the second one.
You come with a rough idea. We ask the awkward questions, work out what it should be, and price it before anyone starts.
You get a working version in the first weeks and watch it take shape, instead of waiting for a reveal.
It goes live, we keep an eye on it, and anything that goes wrong can be undone.
Handed to your team with everything written down, or kept running by us. Both are normal here.
You get the number before anyone starts, and it is the number, not an estimate that moves later. These are the floors: where a project lands depends on what it turns out to be.
FromCHF 5,000
Pages that tell people who you are and what you sell. Somebody reads it and gets in touch.
FromCHF 10,000
Where people sign in and do something. Accounts, payments, bookings, anything that has to remember what happened.
Let us talk
Consulting, infrastructure, a rescue, or a pair of hands in your team for a few months. If it fits neither box, it gets its own number.
Not sure which one yours is? That is the normal state of affairs, and working it out is the first thing we do. Tell us roughly what you have in mind and you get back which box it falls in and what it costs, before anything is agreed.
A website is usually three to six weeks from the go-ahead. Anything people sign into depends on what it has to do, and we give you a date with the price, before anything starts. If a date matters more than a feature, say so early and we will build around it.
We talk first, and nothing is signed until we both know what the thing is. Then you get a contract with a fixed price in it. Half is paid before we start, we build, and the rest is due once the work is finished and in your hands. No hourly bills arriving every month, and nothing to pay while you are still deciding.
It depends on the project, and it is a monthly amount you know before we start. It covers keeping the thing online and working: the servers it runs on, the updates, the backups, and somebody watching it. For as long as it is paid, your project keeps running. The day you want to take it somewhere else, you can.
We can, or you can. If you already have a domain we move it across without the site going dark. If you do not, we buy the one you want, point it at the site, set up the certificate so it loads securely, and get mail on your own name working. The domain is registered to you, never to us.
Usually, yes. We take over projects somebody else built, work alongside an in-house team, and pick up where another agency stopped. We will tell you honestly if starting again is cheaper than repairing, including when that answer costs us the bigger job.
Someone who can make decisions and about an hour a week. Not a brief, not a specification, not a committee. If you have a document already, good; if you have an idea and a problem, that is enough to start.
It does not. We agree a fixed price for an agreed scope, and if we get our own estimate wrong, that is ours to absorb. If you change what you want halfway through, we price that change and you decide before we build it.
No form. A few lines about what you have in mind is enough, and you get an answer from a person.